THE USE OF GAMING TECHNOLOGIES IN THE RUSSIAN LANGUAGE LESSON AT A SCHOOL WITH A NON-RUSSIAN LANGUAGE OF INSTRUCTION WHEN STUDYING THE TOPIC "VERB"
DOI:
https://doi.org/10.17605/OSF.IO/WJP43Keywords:
modern pedagogical technologies, game technologies, exercise games, training games.Abstract
In this article, the author examines the features of using gaming technologies in a Russian language lesson at a school with a non-Russian language of instruction when introducing foreign language students to the topic "Verb". Examples of the use of gaming technologies in the educational process are described, as well as several games that are aimed at the development of speech and the development of the skills of foreign language students in the study of the topic "Verb" are considered.